Paladin Vindication Nerf and You

Posted by dranus | Ingame Mechanics | Wednesday 10 June 2009 12:28 am

Some people are crying out loud on the wow forums about the recent Paladin vindication nerf.

We are in the process of completing a hotfix that could go live as early as this afternoon that will make the Paladin talent Vindication no longer reduce Intelligence or Stamina from the target it is applied to. The talent will continue to reduce Agility, Spirit, and Strength as it currently does. We felt this change will help balance the ability out, especially in the lower arena brackets where they are very prominent, while not being a negative impact on a Retribution Paladin’s PvE dps.

The biggest standout for me was how alot of people complained that the nerf was to assist lower level players as this is an issue more apparent in the lower ranks of arena. Others also added that the issue assisted in 3v3 as it became a very big battle to defend against a combination of Vindication and Mortal Strike. The combination of a Paladins Burst damage and the hurt felt by mortal strike preventing sufficient healing when combined with a reduction in hit points of 20% created a biased scenario where certain classes could get effectively zerged.

Ghostcrawler finished an argument with a very simple statement as to the reason for the change.

WoW has something like 11 millions players. We don’t just balance around the 100 best ones.
If a class is so powerful among less skilled players that it dominates but totally ineffectual against the best players in the world whose skill is high enough to counter it, we don’t think that makes it balanced. The game needs to be fun for everyone, not just the most elite players.

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